4 – Input

Interactions facilitated by input include using devices and methods other than.

Here, I’ll mention some examples of input. These examples all exist at the intersection of digital interaction and analog engagement.

Quizzes

digital and otherwise

A recurring theme in implementing interactive elements, whether digital or analog, is that the implementation should not interfere with the actual interaction. For example, in this example, there are any number of digital solutions to have students in a classroom select the answer to a multiple choice question. This would mean providing them with a link to a website either before hand or on screen, possibly using a QR code to direct them there easily, that means that they would need to have some device ready to use — whether a computer, a tablet, or a phone — with sufficient power source and an active internet connection. For me, this just introduces to many new moving pieces that are not necessary. Color-coding the answers and having participants hold up colored cards is faster and I would argue more fun. It is however, not anonymous. This may be a non-negotiable deficiency in the method, but it could also be a feature. In allowing me, as the instructor, to see who answered the question incorrectly allows me to immediatly identify students who have not comprehended the material. It is my job to make sure they are not embarassed by answering incorrectly or that they feel discouraged from engaging in later exercises. If a single student answered incorrectly, it demands attention, but at the risk of boring the rest of the students.

Google Sheets

Associated with scripts

Whiteboards

Figure 1: Miro board null

Figure 2: Miro board models

This has the advantage of engaging the class, but unless it is done frequently it can take a long time to engage the students.